The basic combat pattern I use is wraith stun - flurry (but dont knock them down) - wraith stun - repeat especially in a crowd of uruks, you're best saving the combat execution for when you can skip past the last chance struggle for a warchief. There's a rune called "Stand and Fight" for the sword that increases sword damage by 100% when Talion is under 25% health, and if you never upgrade your health you can get bopped by an uruk warrior twice and then start dealing insane damage to a chief. I completed the first zone in 59 minutes (according to the in game timer for the save slot, not sure if loading times are factored in) due to pretty good luck on runes and Warchief weaknesses - if you can get two chiefs with weakness to instant-stealth finishers, it goes by super quick. This weekend I'll probably record some of the little things I've found, although there isn't really too much in the way of glitches yet. What with your habit of demolishing everything you touch :P - PM me here, on Twitch if you want to chat. I'm worried you've chosen to run this game. Running Batman previously really helped with the combat :) Going to write down my first draft fairly soon, including skills. Hey Ferret, been routing it a bit myself. Not to mention all the little mistakes that were made added up to some time as well. Or we can set up Skype if that helpsĪ bad run is up 3:19:13 - this could have easily been sub three, had I 1) not forgotton the NW tower when getting Ratbag missions and 2) didn't stuff up right at the start of the second area and 3) didn't stuff up on the final branded warchief. What with your habit of demolishing everything you touch - PM me here, on Twitch if you want to chat. Second area, is Marwen 1, Marwen 2, Marwen 3 (brand Warchief), -start warchiefs here-, Marwen 3 (The Cure), Torvin 1 (Big Game), Torvin 2, (Hunting Partners).after that, it seems like the quickest way is Torvin 3, The Rescue, -end warchiefs here-, Lord Of Mordor (The Tower) and then final mission, Mordor In Flames. If you are fast enough as well, you can just keep pushing the cart and never have to shoot the archers as well for the gate mission. Saves some effort.Īs far as early skills go, first is the movement, second is critical strikes third is detonate (very useful for Gollum 2) and then death from above. Ratbag Hirgon) so long as they are walking and not climbing/dropping if you stand near them, Talion auto walks and keeps up with them. If you haven't noticed, when you are forced to walk alongside someone (e.g. Had a reset yesterday when a warchief was immune to stealth and ranged.and was completely combat hardened, so no combat finishers either :/ The main thing that I can see causing some early resets is RNG as far as spawns are concerned where certain intel/captains appear and what their weaknesses are. As far as intel goes, I have a decent strat for dropping health quickly so I still need to test it and see if it's worth it. Starting quests for me are Hirgon (Slaver), Gollum 1, Ratbag 1, NW Tower, Ratbag 2 (which drops you right off near the next marker & twr), Ratbag 3, Hirgon 2, Gollum 2. Running Batman previously really helped with the combat Thread title: For updated info, check out the last page of this thread and the google doc, which you can find here: You never have to brand the bodyguards this way.Īlso, if anyone wants to try to find cool speedrun glitches, I would be forever in your debt. I'm not yet certain about which forge towers are worth lighting and when to light them in this route I get all but one.įor branding the warchiefs in zone 2, the best strat I've found so far is to do the mandatory mission to brand the first one, then command that warchief to riot one of the other warchiefs, brand that other warchief during the riot, then command either of those warchiefs to riot one of the remaining warchiefs and so on until they're all branded. I do ratbag 2 before the gollum stuff because it lets you start getting intel on the warchiefs while you're doing the gollum missions. I'm not familiar enough with the second zone to know what the route should be, but my basic outline of the first zone is: hirgon 1, gollum 1, upper-left forge tower, ratbag 1 + lower-left forge, ratbag 2 + lower forge, gollum 2 + lower-right forge, gollum 3, hirgon 2, then warchiefs, then hirgon 3 and 4. So far, the route consists of doing all the required main quests in each zone until all that's left is the warchiefs, then do the warchiefs. I'm sure there are plenty of glitches to be found, and there's tons of routing to do, so let's get on it. Just completed my first run, clocking in at just over 3 hours. For updated info, check out the last page of this thread and the google doc, which you can find here:
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |